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Top 10 Must-Haves for Designing a Board Game
🎲 Top 10 Must-Haves for Designing a Board Game
Designing your own board game is a creative and rewarding journey. But success comes not just from a good concept—it requires thoughtful planning, iteration, and the right tools. Here are the Top 10 must-haves to guide designers—from hobbyists building prototypes to hopeful publishers ready for Kickstarter.
Tags:
#gameboard #design #boardgame #gamepieces #dice #markers #cards #deck #rulebook #prototypekit #gametesting #feedback
1. Game Board
Tags: #gameboard #boardgame #design
A high–quality board is central to both gameplay and aesthetics.
Essentials:
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Durable material: chipboard or mounted print
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Modular tiles vs. fixed layout—choose your vision
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Clear design elements: zones, paths, grids
Expansion Ideas:
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Begin with printed paper mockups
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Upgrade to foamcore or laser-cut later
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Keep visual hierarchy clear–active areas should pop
2. Game Pieces
Tags: #gamepieces #tokens #boardgame
Pieces make your game tangible and tactile.
What You Need:
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Pawns, meeples, custom tokens
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Differentiation by color, shape, or material
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Tabletops pieces should be easy to pick up and durable
Advanced Tips:
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Include extras for multi-player or loss
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Prototype with coins, beads, or dice to playtest affordably
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For unique designs, 3D-print or order custom molds
3. Dice
Tags: #dice #luck #boardgame
Dice add chance, pacing, and excitement.
Recommended Types:
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Standard D6 or thematic dice (D10, D20)
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Custom printed faces
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Specialty dice for unique mechanics
4. Markers
Tags: #markers #drawing #gameboard
Markers help players track progress and maintain game flow.
Marker Types:
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Dry-erase markers and laminated boards for quick resets
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Wooden cubes or discs for variable state tracking
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Color-coded markers aligned with player colors
Tips:
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Keep extras on hand
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Use translucent markers for underlying board detail retention
5. Card Deck
Tags: #cards #deck #boardgame
Cards add depth and variability—vital in modern tabletop games.
Card Essentials:
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Standard poker size vs. proprietary formats
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Blank cards during prototyping
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Quality stock and laminates for durability
Pro Tips:
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Use sleeves early to reduce wear
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Organize decks by purpose (events, encounters, items)
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Illustrate compelling visuals—even simple shapes inspire play
6. Rulebook Template
Tags: #rulebook #gamedesignsoftware #rules
Solid rules ensure players understand your game and mechanics.
Features of a Good Rulebook:
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Clear layout: overview, setup, rules, examples, FAQ
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Rulebook template with table of contents and consistent headings
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Visuals: icons, sample turns, diagrams
Tips:
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Keep language accessible; define terms clearly
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Include a 1-page quick reference guide
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Use tools like Google Docs or InDesign, and preview for mobile readability
7. Game Design Software
Tags: #gamedesignsoftware #prototyping #boardgame
Software accelerates design iterations and visual polish.
Useful Tools:
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The Game Crafter or Component.Studio for prototyping
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Tabletop Simulator or Tabletopia for digital prototyping
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Canva or Affinity Designer for polished visuals
Tips:
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Use vector tools for scalability
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Import rulebook pages to test legibility at print size
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Submit files to print-on-demand services for accuracy checks
8. Prototype Kit
Tags: #prototypekit #boardgame #design
A well-stocked kit fuels fast iteration and hands-on creativity.
Components:
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Blank tiles, punchboards, index cards
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Foamcore, chipboard, and adhesive
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Glue, scissors, hobby knives, cutting mat
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Pens, sticky notes, index cards for ideas and feedback
Tips:
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Use color-coded sticky notes for debugging mechanics
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Snap digital images of prototypes before changes
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Maintain a clean and organized workspace
9. Pencils and Erasers
Tags: #pencil #eraser #gametesting
Flexible note-taking helps fine-tune your design during testing.
Why You Need Them:
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Track scores, house rules, and variant notes
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Erasable markings reduce scrap
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Left-handed pencils or mechanical types improve accuracy
10. Game Testing Journal
Tags: #gametesting #feedback #boardgame
A journal captures feedback, changes, and progression over time.
What to Record:
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Play session date, participants, duration
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Mechanics breakdown and problem zones
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Balance tracking, bug fixes, player feedback
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Snapshot of your feelings/insights each session
Tips:
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Categorize entries (mechanics, theme, pacing)
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Review weekly for patterns and improvements
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Add sketches, diagrams, rating scales
🎯 Streamlined Workflow
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Concept: Sketch core vision, objectives, and game loop.
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Prototype: Build physical mockups with a prototype kit.
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Test: Run table tests; use journal for systematic feedback.
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Iterate: Adjust mechanics, clarify rules, refine pacing.
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Polish: Build final assets with design software and rulebook templates.
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Pilot: Conduct blind tests with new players; note clarity and fun.
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Produce: Prepare files for printing services or crowdfunding.
✅ Final Takeaway
Designing a board game is an iterative journey blending creativity, mechanics, and strategic clarity. With these 10 must-haves—game board, pieces, dice, cards, rules, testing tools—you’ll be able to prototype, test, iterate, and refine effectively. Let passion and persistence guide you: your game could be the next tabletop favorite.